教學大綱 Syllabus

科目名稱:專題三:設計思維

Course Name: Specialized Course III (GTIM): Design Thinking

修別:選

Type of Credit: Elective

3.0

學分數

Credit(s)

20

預收人數

Number of Students

課程資料Course Details

課程簡介Course Description

In the AI era where uncertainties and ambiguities are our daily routine ,this course equips students with the design thinking (DT) principles and innovative problem-solving tools to build effective teams and thrive in their life and career. The course features five weeks of DT booster, five weeks of life and career design and six weeks of teamwork with DT. The main objective of this course is to empower students to put DT learning into practice. Individually, students can apply DT mindsets and tools to design their own future life. At the team level, students walk through a startup process with team members to tackle important challenges and form potential business.  Guest speakers from corporate and startup ecosystems will be invited to our classes to deliver insights and tips of problem-solving and opportunity-finding.

核心能力分析圖 Core Competence Analysis Chart

能力項目說明


    課程目標與學習成效Course Objectives & Learning Outcomes

     

    Classroom

    Observation

    Oral

    Presentation

    Delivery of

    Final Report

    Students can effectively understand people and context that matter to the real world challenges by applying DT mindsets

    ü

    ü

     

    Students can precisely identify the priority of the core issues by using DT tools

    ü

     

    ü

    Students can collaboratively communicate with team members and co-create innovative solutions following DT process

    ü

    ü

     

    Students can courageously translate ideas into tangible artifacts/prototypes in their life and career

    ü

     

    ü

     

    每周課程進度與作業要求 Course Schedule & Requirements

    教學週次Course Week 彈性補充教學週次Flexible Supplemental Instruction Week 彈性補充教學類別Flexible Supplemental Instruction Type

     

     

    Week

    Topic

    Instructional Objectives

    Content and Activities

    1

     

     

     

     

     

    Introduction of design thinking (DT)

     

     

     

     

    Become familiar with the process, mindsets and tools of DT

    Get engaged in the team-based innovative process with team members

     

     

    Lecture: introduction of DT - process, mindsets and tools

    Hands-on activities: immersion into the collaborative atmosphere of DT

    Group discussion: reflection on the pros and cons of DT activities in comparison with the past learning experiences

    2

     

     

     

    Empathize” in DT

     

     

     

    Gather information and map the correlation to better understand users

    Reframe problems and identify hidden pain points

    Lecture: the importance of “empathize”

    Hands-on activities: interview users, extract critical information and form unique perspective

     

    3

     

     

    Define” in DT

     

     

    Identify several needs from the “empathize” session

    Finish users’ need statement after prioritization

    Lecture: the art of “define”

    Hands-on activities: write down several need statements and discuss with peers

    4

     

     

     

    Ideate” in DT

     

     

     

    Become familiar with the mindset and process of idea generation in DT

    Generate ideas and solutions for a certain topic

    Lecture: the magic of “ideate”

    Hands-on activities: brainstorming activities to generate tons of ideas

     

    5

     

     

    Prototype & Test” in DT

    ; Group formation

     

    Cultivate the mindset of “Fail fast, cheap and often”

    Implement the iterative process of prototyping in DT

    Lecture: the implementation of “prototype and test”

    Hands-on activities: build prototype with team effort and test it with potential users

    6

     

     

     

    Life and career design- who you are & what you have

     

     

    Empathize with yourself and discover who you are and what you have in the past and now

     

     

    Lecture: principles of life and career design

    Hands-on activities: explore self identities and interact with peers to broaden one’s perspective on the relationship among self, others and the world

    7

     

     

     

    Life and career design- where you go & why

     

     

    Define where you want to go and the why behind it

     

     

    Lecture: application of life and career design

    Group activities: design one’s future trajectory of life, with the assistance and company of peers

    8

     

    Celebration party for LCD

     

    Celebrate the devotion of the life and career design process for every student

    Group discussion and reflection: students share what they have experienced and learned during the life and career design process

    9

     

     

     

     

    Teamwork with DT- explore and empathize

     

     

     

    Allocate responsibilities and assign roles within teams to maximize team momentum

    Explore potential topics, issues and users’ needs in a specific field and empathize with the users with DT tools

    Facilitation from teachers: effectively form teams according to students’ backgrounds and interests

    Hands-on activities: meet team members and explore possible trajectories of the team project

     

    10

     

     

     

     

    Teamwork with DT- prioritize and define

     

     

     

    Prioritize and define a critical need to address in the following sessions for each team

    Allow back-and-forth discussions and decision makings during the innovative process

    Lecture: strategies and tactics that promote prioritization and definition of users’ real needs.

    Hands-on activities: use 2 by 2 tables and post-it to practice prioritization

     

    11

     

     

     

     

     

    Teamwork with DT- brainstorm and ideate

     

     

     

     

    Ideate to generate adequate amount of ideas and solutions for team members to discuss

    Converge to form less than three solutions for team members to build

     

     

    Lecture: the mindsets and tools of ideation

    Hands-on activities: drills that facilitate the generation of ideas

    Group discussion: discussion on the process of idea generation and the benefit from the huge amount of ideas

    12

     

     

     

     

    Teamwork with DT- make a prototype and test it

     

     

     

    Make prototype with available resources and materials

    Test the artifact with the potential users

     

     

    Lecture: the mindsets and tools of prototype / test

    Hands-on activities: make prototype with team effort

    Group discussion: present the artifact to other groups, gain insights from feedbacks and reflect the whole process

    13

     

     

     

    Prototype of team presentation

     

     

    Teams present their primitive ideas and plans

    Students learn and discuss with each other when walking through every projects

    Group presentation

    Discussion in Q&A sessions

     

     

    14

     

     

     

     

    Booster session:
    (1) High performance and teamwork- Go beyond limits
    (2) High performance and happiness- enjoyment, satisfaction and purpose

     

    Communicate and collaborate with team members to reach consensus when facing decision-making points

    Establish effective strategies and meaningful activities to foster enjoyment, satisfaction and purpose in personal life

    Lectures, hands-on activities & Group discussion for team and talent

     

     

     

     

    15

     

     

     

     

    Group presentation week (I)

     

     

     

     

    Students are empowered to effectively present their creative works and demonstrate their progress

    Knowledge, mindsets and tools of DT are utilized to solve a problem / challenge that is pertinent to the real world needs

    Group presentation (I)

     

     

     

     

    16

     

     

     

     

    Group presentation week (II)

     

     

     

     

    Students are empowered to effectively present their creative works and demonstrate their progress

    Knowledge, mindsets and tools of DT are utilized to solve a problem / challenge that is pertinent to the real world needs

    Group presentation (II)

     

     

     

     

    17

     

    Individual final report week

     

    Students are capable of integrate their learning experiences and generate meaningful reflections

    Individual final report: formats are flexible and not limited to PDF or PPT files

    18

     

    Individual final report week

     

    Students are capable of integrate their learning experiences and generate meaningful reflections

    Individual final report: formats are flexible and not limited to PDF or PPT files

    Week

    Topic

    Instructional Objectives

    Content and Activities

     

     

    授課方式Teaching Approach

    20%

    講述 Lecture

    35%

    討論 Discussion

    35%

    小組活動 Group activity

    0%

    數位學習 E-learning

    10%

    其他: Others: guest speakers

    評量工具與策略、評分標準成效Evaluation Criteria

     

    Individual attendance and active participation

    Team performance

    Presentations

    Final report

    優 A

    10~9

    Attendance above 90% with active participation

    excellent

    outstanding

    comprehensive

    佳 B 

    8~7

    Attendance above 85% with decent participation

    decent

    good

    good

    普通 C

    6~5

    Attendance above 60% with acceptable participation

    acceptable

    fair

    fair

    待改進 D

    4~3

    Attendance below 60%

    incoherent

    suboptimal

    suboptimal

     

     course policies of the utilization of generative AI tools: it is allowed only when students notice the teacher before usage.

    指定/參考書目Textbook & References

    已申請之圖書館指定參考書目 圖書館指定參考書查詢 |相關處理要點

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    課程相關連結Course Related Links

    
                

    課程附件Course Attachments

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